Agent: Iran : Iran IndicatorWeights: happiness 1 StateValuationClause: indicatorValue happiness InitialNodes: IranIsUnhappy Node: IranIsHappy : Iran is happy Indicators: happiness 1 Action: TurnDialDown : make self sad and fatalistic Link: TurnDialDown => IranIsUnhappy : Iran makes himself sad # Link: nullAction => -IranIsUnhappy Node: IranIsUnhappy : Iran is depressed Indicators: happiness 0 Action: TurnDialUp : Dial turned up to make Iran Happy # Link: TurnDialUp => IranIsHappy # Link: nullAction => -IranIsHappy #------------------------------------------------------------------------- Agent: Rick : Rick IndicatorWeights: happiness 1 StateValuationClause: indicatorValue happiness InitialNodes: IranIsHappy Node: IranIsHappy : Iran is happy Indicators: happiness 1 Action: TurnDialDown : make self sad and fatalistic Link: TurnDialDown => IranIsUnhappy : Iran makes himself sad # Link: nullAction => -IranIsUnhappy Node: IranIsUnhappy : Iran is depressed Indicators: happiness 0 Action: TurnDialUp : Dial turned up to make Iran Happy Link: TurnDialUp => IranIsHappy # Link: nullAction => -IranIsHappy